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In honour of a comment made about design this week, we are rocking out as the heading to this weeks update on work in the design team. One area we’re rocking out HARD is the papercuts. Vish now informs me that we’ve fixed over 80 which will hopefully put us on track to get 100 ...
In this latest post from Dalton Maag Lukas Paltram updates us on the development thinking that went into the italics in the new Ubuntu font family. ...
It’s that time again! We’ve been accepting submissions on the Ubuntu Artwork Flickr group for a while now but with the deadline fast approaching for Beta we need to get together a shortlist and finalise the photo wallpapers that will be in the next Ubuntu release in October. ...
Gestures are a powerful interaction language that will be as relevant for desktops as it is on phones and tablets. Ubuntu 10.10 has a gesture framework that allows for gesture chaining or composition into rich “gesture sentences”. You can use multi-touch gestures for window management with Unity in 10.10 Netbook Edition or on your desktop ...
It’s Friday the 13th! Thankfully it’s past midday so safe to write this post. We’ve had a busy week although it’s been a bit quiet as people have been away on holidays or working remotely. First up this week? We can’t go anywhere without talking about the theme. Updates to the Ubuntu desktop theme Last ...
Very kindly donated to me by Ale on the design team here at Canonical. Maverick, Rick for short, sits proudly on my desk. He joins the lovely plush Lynx from the last release. Incidentally you can buy your own Lynx as well and help save the Lynx from extinction with a donation to the SOS ...
When conducting and writing up user research findings, I make a point of defining the experience goals alongside participant’s actual real life goals. This is because, as users interact with a system, they are made to feel a certain way – just as people can, software can bring the best or the worst out of ...
As work on the font continues we thought it would be good to get some insight from the people working on developing it. In the first of these posts, Bruno Maag explains where the team are and what’s coming. ...